Summary

The Blue Mountain Lair is located in the North-West of the playfield, just adjacent to the Agartha portal. It is based within the Casino Building site off of Solomon Road.

By completing all the missions in this lair with your team, you will get your hands on Essences to enable you to spawn bosses. As explained in our Introduction to Lairs - spawning and successfully killing these bosses is how you get your hands on loot!

 

Notes for this area:

The seemingly inactive Stone Golems will spring to life when you approach them. 

The staircase from level 1 to 2, marked on the map, is a place where if you are unlucky you can draw adds. Careful on your approach, the Safety Hazards will come down the stairs to meet you and bring their adds with them.

As with all lairs, remember you are working in a team. Wait for your team mates if they die, always remember to run back if you die in Anima Form, communicate if you are missing something in order to complete a mission and most importantly - have fun together!

 

Location overview map:

 

Missions


Mission 1: The House Always Win

A Wabanaki ward lies broken and discarded among the construction site rubble. The darkness that underlies local myths now leaks to the surface – a new kind of slurry – and warps the minds and metals in its way.

Tier 1 of 2:

  • Clear the area of Safety Hazards (5)
    • As a note, Safety Hazard will spawn an add called Harvest Hand.
  • Defeat the Deconstructed Workers (15)
  • Destroy the Slate Giants (5)
As soon as you have finished Tier 1 of 2, make sure you have found the first 5 ward pieces for Mission 2. The sixth piece is in the same location as Tier 2 of 2 for Mission 1. When you are ready, head up the stairs and target the “Ward Breaker” boss. Your mission should then update and request you to “Destroy the Ward Breaker”.
 

Tier 2 of 2:

  • Find and Destroy the Ward Breaker

 

Mission 2: Picking Up the Pieces

The Wabanaki ward stone is a mere fragment of what it once was. This symbol of protection has gone the way of truth, of stability, of hope in the region. Find the scattered pieces and seek to make it whole again.
 

Tier 1 of 1:

  • Pick up the ward piece

This is probably one of the most forgotten mission parts, which can really cause you pain and frustration if you have missed picking it up. The ward piece is at your feet where you pick up the mission. Don’t forget to use the stone (F) before progressing into the lair!!

The ward pieces are scattered over the whole construction site. You need to look for items that look like this (and smaller versions, all with the yellow outline indicating that they can be interacted with) and use them to update the mission.
 
 
For the sixth piece, you need to head up to the second floor where the final mob for Mission 1 is. It is a good idea to get all of your Tier 1 of 2 for Mission 1 completed before you head up to this piece.
 

Mission 3: The Whole Truth


The ward stone can now be used to mitigate the black power that’s being channelled at the casino construction site. Set the stone at a focal point and defend it from all those that feed on this place. The Ward stone, from “Picking up the Pieces” is recommended for this mission.

To get to the casino's focal point, use the stairs from the ground floor to the first floor, and then look for the stairs marked on the map as “1 to roof”. On your way up this staircase, look for this area on your way up:

 
The focal point should be highlighted when you get closer. Just use (F) to activate, and this will start the waves of mobs coming. The area will get a blue walled boundary which you must stay within so that the mission does not reset. You will also see direction markers on your mini map for where the waves of mobs will be coming from. 
 
 

Summoning lair bosses: 

Once missions are complete and handed in, each team member will have three summoning essences in their inventory. The lair team should then head to one of the summoning platforms. 

 

Blue Harvester

Ferrous Dueller

Polluted Effigy